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- > Mark Thompson (mark@fusion.mv.com)
- > Tue, 5 Dec 1995 17:13:46 -0500
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- > Frank Aalbers writes:
- > >We are looking for a tool to make a full leafed tree to be used in
- > LW.
- > >Can WB do this ?
- >
- > Yes, but with a bit of a caveat. It creates geometry that is
- > directly
- > exportable into 3DS, which means LW can load it with its 3DS loader.
- > I have done this and it works fine. The problem is that WB has a bad
- > tendancy to over tesselate its polygons. It only produces triangles,
- > which is no surprise, but it also creates dozens of trianges where
- > only one or two are necessary. If polygon counts are not a concern,
- > it does the job, but WB could use some serious work in the
- > optimization
- > department.
- > *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
- > * Mark Thompson (603) 424-1829 *
- > * Fusion Films, Inc. mark@fusion.mv.com *
- > * Director of Animation and Special FX *
- > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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